It’s a mild thing, but this mod gives your character more appropriate outfit choices at the start of the game. Seriously, why do those guys have that on their armour? They’re Orlesian! So De-Kirkening gets rid of the symbol from Krem, Samson (if you want), and the Freemen of the Dales. So why does he have the Kirkwall logo on his back? Lazy texture reuse, apparently. Krem is from Tevinter and is the lieutenant of a mercenary company that works out of Orlais and Nevarra. I played Inquisition first, so I didn’t notice the Kirkwall/Free Marches symbol on everything, but once I did it started to really bug me. I just stick with the vanilla version and make sure I kill enough people and take their stuff earn enough money to buy crafting equipment.Īlternately, if you just want to get a little bit more loot from your adventuring, try More Loot instead. Depending on your settings you can buy and sell for the standard amount, buy for cheap and sell for a lot, or pay nothing and get paid a lot.
These mods let you go shopping for crafting supplies in Redcliffe. Redcliffe Crafting Supply / Redcliffe Crafting Supply DLC / Crossroads Crafting Supply Right now I’m using the Valentine’s Day version, which makes almost everything various shades of pink and purple.
The introduction of tinting armour once you reach Skyhold is a great thing, and these colour mods make it even better by changing the colours of cloth, leather and metals to something a little more streamlined based on the palette you pick. I found it quite useful when wandering around the ruined buildings in the Exalted Plains – I actually found a codex entry (and thus a mini quest!) that I hadn’t seen on five previous playthroughs thanks to this mod. This mod allows you to increase the search radius by either 50% or 100%, and has the additional option of letting you see items through walls. Or if you’re the “fastest way between point A and point B is straight down that cliff” kind of person. One of these mods can help if this is a common thing. I don’t fall off the edge of a cliff that often, but when I do it’s because one of my companions shoved me. Fall Damage Nullified / Reduced Fall Damage You can even speed through banter if needed as banter will also trigger when you switch your companions at a camp. This very simple mod ensures that banter takes place every 15 minutes. It also means that you won’t stop to pick up some Elfroot when you meant to leap out of the way of a dragon’s fireball. Remove the looting animation, which over time will save you… time. It’s a must if you are wanting to do a minimalistic/fast run. War Table – No Waiting removes the wait time completely, and there’s now add-ons for Jaws of Hakkon and The Descent. (And I feel so sorry for people on consoles.)
Second, as it requires waiting in real time, after doing one vanilla run I had had enough. First is that some of the missions you send your people out to do are ones I wish the Inquisitor could handle instead. I like the concept of the War Table, although I do have some problems with it.
(My suggestion for graphic mod ideas is to go check out tumblr and find pretty screenshots, or even r/InquisitionSliders which will list appearance mods to really help you recreate a celebrity or other fictional character.)Īll of these mods can be found on the DA:I section of Nexus Mods and require the DAI Mod Manager to work.
I mostly install features that impact gameplay rather than appearance, although there are a handful of the latter as well. Unfortunately due to its engine, Inquisition is nowhere near as modded as Skyrim (the game I came from), or even the two previous games in the DA series, there are still a few mods that have discovered to be handy for my second, third, sixth games. After I completed my first vanilla playthrough of Dragon Age: Inquisition, I started looking into mods to mix things up, speed it up and add new things.